Flying Squad :
The Shifting City
1. Structure and Design:
- Giant Cube Formation: Voridune is constructed as an enormous, multi-layered cube where each side is made of interconnected, modular blocks. Each block is a district or neighborhood with its own purpose—residential, industrial, markets, etc. The city can shift and rotate, much like a Rubik’s cube, rearranging its layout constantly.
- Adaptive Movement: The city is able to move and transform to avoid danger from Xerathi's chaotic environments, such as unstable gravity zones, sentient storms, and shifting landmasses. Its modular blocks rotate and reposition to dodge gravitational surges or form protective configurations against storms or hostile creatures.
- Core Nexus: At the center of Voridune is a core nexus powered by a combination of ancient technology and magic, which controls the city’s movements. A council of engineers, mages, and city leaders monitors the core, ensuring the city remains in motion to adapt to the unpredictable world around it.
2. Movement Mechanism:
- Shifting Layers: Each layer of the city can rotate independently, both horizontally and vertically. This makes the city endlessly reconfigurable, similar to the rotations of a Rubik’s cube. These shifts can create new pathways, close off sections to protect them from danger, or even allow parts of the city to rise or descend into subterranean environments.
- Levitation Fields: Voridune moves across the landscape by utilizing the planet's gravity fluctuations. The city is equipped with levitation platforms and anti-gravity engines that lift and lower it as needed. These platforms allow it to "hop" from one unstable area to another, avoiding land that could shift or collapse. The levitation fields also allow it to float above dangerous terrain.
- Magnetic Rails: To supplement its shifting movements, the city rides on invisible magnetic rails embedded deep within the planet's surface. These rails follow the ley lines of the world’s magic, which helps guide the city to safer zones and provides additional energy to power its transformations.
3. A Living Puzzle:
- Constant Reconfiguration: The city is in a perpetual state of flux. For the residents, every day might bring new streets, new neighbors, or even entire districts being moved to the opposite side of the city. For example, the residential areas might rotate upwards to avoid gravitational anomalies, while the market district shifts down to harvest resources from a temporary floating island.
- District Functions: Each block or district has its own role, such as power generation, residential housing, food production, or defense. When needed, defensive blocks can shift to the outer layers, turning the city into a fortified stronghold. If resources are needed, a block can detach temporarily to gather or mine materials before reconnecting to the city.
4. Adaptation to Xerathi’s Environment:
- Weather Evasion: The sentient weather systems on Xerathi, especially the living storms, would force the city to constantly shift its configuration to avoid destruction. By analyzing the patterns of approaching storms, the city rearranges to shelter key areas and leave sacrificial structures in the path of danger.
- Terrain Response: In areas where the terrain begins to shift, the city’s lower blocks can detach and create stabilizers, almost like legs, to help it walk across or anchor itself to more solid ground until the landscape calms. When floating islands or lands emerge, the city can rearrange itself to harvest resources, creating temporary bridges or pathways to access these areas.
5. Society and Culture in Voridune:
- Nomadic Citizens: The people of Voridune are used to constant movement and reconfiguration, making them adaptable and resourceful. They’ve learned to embrace change and have built a society around unpredictability. Buildings are modular, personal belongings portable, and social groups fluid, as neighbors might change daily.
- Puzzle Masters: The city has an elite group of engineers and mages known as the Puzzle Masters. They are responsible for planning and managing the city’s shifts, calculating safe paths, and making sure that the city's movements align with the planet's chaotic conditions.
- Shifting Guilds: Different guilds within the city specialize in various aspects of the city’s functions. The Gravity Weavers manage the anti-gravity systems, the Timekeepers study the planet's time flux zones to ensure the city avoids dangerous distortions, and the Cartographers of the Flux constantly update maps to reflect the ever-changing environment.
6. Threats and Challenges:
- Overload Risk: While Voridune is incredibly adaptive, the constant movement and transformation put immense strain on its core nexus. Prolonged exposure to chaotic gravity zones or magical disturbances can overload the city’s systems, causing parts of it to malfunction, trapping residents in unreachable sections.
- Invasion from Within: The modular nature of the city makes it vulnerable to invasion by creatures or other sentient beings who learn to navigate its shifting pathways. Some sections may go dark or become overrun, forcing the Puzzle Masters to seal off areas and adapt their strategies on the fly.
Legend of Creation:
According to legend, Voridune was built long ago by an ancient civilization that understood the volatile nature of Xerathi. They designed the city as a refuge, a sanctuary that could move with the chaos of the planet rather than fighting it. Some say the city's core nexus holds the secrets to understanding and even controlling the planet's unpredictable forces. For this reason, Voridune is a target for treasure hunters and scholars, though most never return from their attempts to breach its defenses.
World building
1. Chaotic Gravity Zones:
- Unstable Gravitational Fields: In many areas of Xerathi, gravity is unstable and fluctuates wildly, pulling explorers in different directions. Some regions have pockets of zero gravity, while others can have crushing gravitational forces. The people have developed specialized equipment, such as boots with magnetic stabilization or vehicles that float on controlled gravity plates, but these only work for short periods of time before the unpredictable gravitational flux overwhelms them.
2. Sentient Weather Systems:
- Living Storms: The planet’s weather patterns are semi-sentient, almost as if the natural elements have a will of their own. Storms change direction, hunt down explorers, and can even trap them in endless cycles of rain or snow. Some storms are rumored to have their own consciousness, making them almost impossible to predict or avoid.
- The Eternal Mist: A thick, semi-sentient fog envelops much of the planet’s surface, shrouding everything in darkness and confusion. Inside the mist, people report hearing whispers, seeing illusions, or getting completely lost. Navigating it requires specialized magic or technology, neither of which guarantees success.
3. Shifting Landmasses:
- Living Terrain: The ground itself shifts unpredictably. Entire mountains may rise or fall in a matter of hours, and plains may turn into ravines without warning. Travelers must rely on maps that are never accurate for more than a few days. Some regions of Xerathi are known as the Lands That Breathe, where the land expands and contracts, trapping or crushing those who attempt to explore.
- Floating Islands: Large, unstable islands hover in the atmosphere, constantly moving. Some islands are home to precious resources or ancient ruins, but reaching them requires navigating dangerous wind currents and the occasional collapse of the island’s support.
4. Eldritch Beasts and Guardian Spirits:
- Titanic Guardians: In the most remote regions, gigantic creatures, older than civilization itself, roam the land. They act as natural protectors of the uncharted territories, preventing humans or any other species from advancing too far. These beasts are often territorial and view explorers as a threat to the planet’s balance.
- Elemental Spirits: Some areas are controlled by spirits of the land and elements. These spirits may assist or hinder explorers, depending on their mood or the trespassers’ intentions. Sacred rites or offerings may be necessary to even gain permission to traverse certain regions.
5. Temporal Distortions:
- Time Flux Zones: In certain regions, time itself becomes warped. Explorers might enter a forest and experience days of travel, only to find that outside the forest, mere moments have passed—or worse, they might come out to discover decades have gone by. These time distortions make consistent mapping impossible and cause severe disorientation for those who venture too far.
6. Deadly Flora and Fauna:
- Adaptive Predators: The wildlife in Xerathi has evolved to be highly adaptive and often predatory. Some creatures blend perfectly with their environment, while others have developed unique traits, like emitting toxins or manipulating light and shadow to become invisible.
- Carnivorous Plants: Some regions are covered in dense forests of plants that have evolved to trap and consume anything that passes by. These plants may ensnare explorers with vine-like tendrils or emit alluring scents that confuse the senses.
7. Mana Disruptions:
- Chaotic Magic Fields: Magic is not always stable in Xerathi. There are regions where magic behaves unpredictably, sometimes backfiring on the user, vanishing altogether, or having unintended, dangerous effects. Explorers who rely on magical tools or abilities must contend with the fact that these powers could betray them in the blink of an eye.
Why People Still Explore:
Despite the dangers, Xerathi holds an irresistible allure. Legends speak of ancient, forgotten cities hidden within the clouds or deep underground, filled with priceless treasures and forbidden knowledge. Some regions of the planet are rich with rare magical materials or advanced technologies from lost civilizations. There's a constant tension between the desire for discovery and the immense risk of exploring such a hostile, ever-changing environment.
Eternal Train: The Country in Motion
The Country in Motion
Ini adalah sebuah nagara kecil di dalam sebuah kereta yang memiliki four season, kenapa bisa sebuah negara berada dalam kereta?
letaknya di dalam tanah atau di permukaan bumi?
kalau alasanya karena bencana alam: the train itself has become a symbol of survival, constantly in motion, as if to outrun the destruction that still lingers in the world outside. For a thousand years, the has traveled across the scarred lands, always moving, never stopping for long. Over the centuries, it has evolved into a self-sustaining country, with each district functioning as a miniature society.
kalau alasanya karena hal yang lain?
bagai mana systemnya? apa yang mereka lakukan untuk mencegah kawin dengan keluarga mereka?
Orang 1
Gambar 3
Nama : Chef De Mort (Chef of Death) ahaha..
Skill : Cheff knife
Jenis : Zombie
Backstory :
dia adalah seorang manusia dengan unik skill cheff knife dimana dia bisa merubah bentuk senjatanya menjadi berbagai macam jenis pisau seperti Bread Knife, Boning Knife, Chef Knife, Cleaver, Nakiri Knife, Paring Knife, Santoku Knife, Utility Knife dll untuk melawan monster atau manusia.
recipe has no taste. You as the cook must bring taste to the recipe
tapi karena dia zombie dia tidak memiliki indra perasa dan penciuman yang membuat dia kehilangan alasan untuk menjadi zombie atau malah sebaliknya?
karena sudah menjadi zombie dia menjadi tidak perduli lagi terhadap manusia bahkan katanya dia pernah memasak manusia. katanya sih rumor atau tidak hanya dia yang tau jawabanya.
kenapa dia menjadi zombie? apa latar belakang karater ini yang membuat dia menjadi zombie? kutukan? atau rasa penasaran atau mimpi yang terus dia cari. cita cita? cinta? hidup abadi? atau ketamakan manusia yang mencari kata kesempurnaan?
quote :
There’s cooking, and then there’s cooking with passion, creativity, and love. At Little Rae’s, we firmly believe that the energy you put into a recipe is just as important as the ingredients you use. And we’re not alone. Below is a collection of quotes about cooking from the heart that will make you look at food in a whole new light.
“Cooking is like love. It should be entered into with abandon or not at all.”– Harriet Van Horne
“Cooking is like painting or writing a song. Just as there are only so many notes or colors, there are only so many flavors—it’s how you combine them that sets you apart.”– Wolfgang Puck
“If you are a chef, no matter how good a chef you are, it’s not good cooking for yourself; the joy is in cooking for others. It’s the same with music.”– will.i.am
“Cooking with kids is not just about ingredients, recipes, and cooking. It’s about harnessing imagination, empowerment, and creativity.”– Guy Fieri
“Real cooking is more about following your heart than following recipes.”– Unknown
“Cooking is at once child’s play and adult joy. And cooking done with care is an act of love.”– Craig Claiborne
“So when people ask me, ‘What do you think of Michelin?’ I don’t cook for guides. I cook for customers.”– Gordon Ramsay“
Cooking is not difficult. Everyone has taste, even if they don’t realize it. Even if you’re not a great chef, there’s nothing to stop you understanding the difference between what tastes good and what doesn’t.”– Gerard Depardieu
“Cooking requires confident guesswork and improvisation—experimentation and substitution, dealing with failure and uncertainty in a creative way.”
– Paul Theroux
“The only real stumbling block is fear of failure. In cooking, you’ve got to have a what-the-hell attitude.”
– Julia Child
“Cooking demands attention, patience, and above all, a respect for the gifts of the earth. It is a form of worship, a way of giving thanks.”
– Judith B. Jones
Theme
bagai mana kalau tema ceritanya tentang komunikaasi dan tentang bahasa yang hillang
kadang suara aroma dan angin terasa begitu nostalgia entah kenapa tapi rasanya nyaman dan bisa sangat kita mengerti seperti aroma api saat kita berkemah mungkin karena dari jaman nenek moyang api merupakan kebutuhan yang harus terus tersedia untuk bertahan hidup..
bangai mana dengan bahasa?
Tema
inti dari temanya mungkin adalah bahasa dan musik?
Bahasa persatuan yang telah hilang.
Sebabnya ? Akibatnya?
tujuan aklhir adalah kamus?
apa yang mendorong orang untuk mengetahui bahasa yang hilang?
Setting
can you ride all the animal like horses?
song : 1 Vers
Day by day we walk on, Our feet pressing The same earth Our fathers and our fathers’ fathers Walked day by day, While they walked on. Day by day we walk on, Hush, little ones, Don’t tell the earth We love her yet. We will sleep in her soon enough, But for now we walk on
2nd mungkin lebih keren
Jour après jour, nous marchons, Nos pieds pressent La même terre Nos pères et nos pères pères J'ai marché jour après jour, Pendant qu'ils marchaient. Jour après jour, nous marchons, Chut, les petits, Ne le dis pas à la terre Nous l'aimons encore. Nous dormirons bientôt en elle assez, Mais pour l’instant, nous continuons notre chemin.